STATUS: ONLINE NODE: SAN JOSE-02 BAUD: 1200 MEMORY FREE: 27488
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[ OUTLINE ]

Virtual Market '86 is a dial-up convention in the form of a virtual shopping arcade. Users connect from home terminals, browse booth pages, and examine software, graphics, music, and printed-circle information across several electronic districts.

The goal is not strict simulation, but the thrill of a future event made possible through 1986 home computers, bulletin boards, and telephone lines.

[ EVENT INFO ]

Name
VIRTUAL MARKET '86
Date
86/08/14 - 86/08/17
Hours
19:00 - 24:00
Venue
Electronic Arcade AREA-A - D
Entry
Registered dial-up users

[ SUPPORTED MACHINES ]

  • Apple II
  • Macintosh
  • Commodore 64
  • Amiga
  • IBM PC

Any machine with an 80-column display and suitable communications software may join.

Vket-chan guide character

VKET CHAN SAYS

"Different machines may show different colors and letterforms. That is part of the charm."

[ HALL MAP ]

AREA-A / GRAPHICS

Character art, title screens, signboard illustrations, and sample images.

AREA-B / GAMES

Adventure games, demos, shooters, and preview builds.

AREA-C / MUSIC

FM compositions, jingles, sound effects, and short BGM works.

AREA-D / UTILITIES

Communication helpers, terminal tools, and printed-circle guides.

[ USE METHOD ]

After connecting, enter hall ID and choose a booth number. Each booth page presents a short catalog entry, possible sample data, and information about distribution or contact.

Graphic pages may take longer to display during busy hours. Text-only browsing is also welcome.