The avatar creation tool for everybody: create and express yourself in your very own avatar.
Create your own metaverse on a web browser, using the development solution created by HIKKY.
The single account for all Vket services.

You must create a Vket Account to apply for an exhibition, submit your creation, or host your events in Vket. Sign up can be done easily by linking your service accounts!

This is a prefab that can play audio either on Interact or when a player enters the exhibition booth.
When a sound source is set, it fades in to replace the world BGM.
The fade-in effect of the audio can be specified in the range from 0 to 1.0.
The audio is played locally, stops when the player leaves the booth, and the world BGM fades back in.
The fade can also be controlled via UdonEvent.
*Only within this prefab, an AudioSource with SpatialBand 0 (2D) can be used.
Please adjust the Volume of the AudioSource or the sound source file by referring to the sample sound source file packaged together. The Vket staff may adjust the file if the sound is excessively louder than desirable.
Select the Prefab's "Generate and Configure Prefab" button in the VketTools' VketPrefab list. Follow the instructions in VketTools to setup the Prefab.


After adding a new Prefab to the scene, the setup window will be displayed.
If the window's closed without edits, you may select the added VketBGMFader object in the Hierarchy, and edit the settings through the Open Settings Window button on the Inspector.

On Booth Fading is enabled by checking, the designated audio will play automatically when the player enters the exhibition space.Audio Clip to play in your exhibition.To control the BGM using Udon, uncheck On Booth Fading, and while the player is inside the exhibition space, trigger the _StartFade() and _EndFade() methods from another UdonBehaviour using SendCustomEvent, etc.
On Booth Fading is enabled, audio will automatically play when the player enters the exhibition space.On Booth Fading is disabled, BGM will no longer switch automatically.