The avatar creation tool for everybody: create and express yourself in your very own avatar.
Create your own metaverse on a web browser, using the development solution created by HIKKY.
The single account for all Vket services.

You must create a Vket Account to apply for an exhibition, submit your creation, or host your events in Vket. Sign up can be done easily by linking your service accounts!

This Prefab contains a chair gimmick which auto adjusts by the player’s Hip bone height. By sitting on, the player’s Y-axis height will be automatically adjusted, to match the Hip bone height to the chair’s “EnterLocation” object height.
Select the Prefab's "Generate and Configure Prefab" button in the VketTools' VketPrefab list. Follow the instructions in VketTools to setup the Prefab.


After adding a new Prefab to the scene, the setup window will be displayed.
If the window's closed without edits, you may select the added VketFittingChair object in the Hierarchy, and edit the settings through the Open Settings Window button on the Inspector.

Visual object in VketFittingChair prefab.Delete All Colliders at Visual will delete the colliders attached to the object under the Visual object.Hip object of the player will have its Y-Axis height automatically adjusted tp the EnterLocation object's height.
Adjust the sitting position by editing the X,Y,Z position values.
The X,Y,Z values in position are referred by the [EnterLocation] and [ExitLocation] objects.[EnterLocation] is the object designating the position for entering and sitting on the chair.[ExitLocation] is the object designating the player's position after exiting the chair.Adjust the VketChair Collider to the chair object, by altering the values of the Box Collider via the Inspector.
The collider's size and center position can be adjusted by changing value "Size" and "Center".
The collider will be the range where the player can interact with the chair.