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VketScalingTeleporter
This prefab teleports a player who enters the entrance (Entry) to the destination, and changes their avatar scale at the same time.
Select the Prefab's "Generate and Configure Prefab" button in the VketTools' VketPrefab list. Follow the instructions in VketTools to setup the Prefab.


After adding a new Prefab to the scene, the setup window will be displayed.
If the window's closed without edits, you may select the entrance or exit of the added VketScalingTeleporter in the Hierarchy, and edit the settings through the Open Setting Window button on the Inspector.
*The setup window cannot be used in Prefab Mode. Please configure it from the VketScalingTeleporter placed in the scene.

ScaleMode, and enter a value in the field below it. The field name depends on ScaleMode (Eye Height (m) for Fixed, Multiplier for Multiplier). The value must be greater than 0.Select Entry to select the entrance object. Players who enter the range of the entrance's Collider will be teleported.Select Destination to select the destination object. Adjust its position in the Scene view.Select Area to select the area object. Adjust the size of its Collider.ScaleMode is Unchanged.
Add Exit to create an exit (VketScalingTeleporterExit). The entrance and the return destination are set automatically. Players who enter the exit will be teleported to the return destination, and their avatar scale will be restored.Remove button in the list. Exits originally included in the Prefab will be deactivated instead of removed.ScalingTeleporterEntry on the exit's Inspector.